by conrad | Oct 19, 2015 | Scripting
The Helm Table control is designed to display JSON data. In this example we show how to enter and retrieve Table data using lua script. So to begin with let’s look at how Tables exchange data with the world. JSON data format for Tables The JSON data has two...
by Roddy | Aug 20, 2015 | Scripting
Helm 4.2.0 introduces a number of changes and improvements in Lua scripting integration. Lua Version is upgraded to 5.1.5. This version is a bugfix from the previous 5.1.4. No compatibility issues are known Lua interpreter and modules are not statically linked into...
by conrad | Feb 20, 2015 | Scripting
Property Links are a very useful feature of Helm that simplifies the business of connecting controls to device parameters. The beauty of Property Links is that they can work both ways automatically updating the status displayed and letting you control the parameter at...
by conrad | Dec 5, 2014 | Scripting
In large multi-channel setups you often have the same panel design used on many workstations, but the IP addresses of the the controlled devices change. One way to handle this would be to edit each individual panel, but that would make it really hard if you then want...
by conrad | Mar 19, 2014 | Scripting
How to display Sony 9-pin Timecode using propertylinks.
by conrad | Mar 19, 2014 | Branding, Scripting
Here’s a video tutorial showing how to read and write Imagestore datasources using Helm.