by Roddy | Aug 20, 2015 | Scripting
Helm 4.2.0 introduces a number of changes and improvements in Lua scripting integration. Lua Version is upgraded to 5.1.5. This version is a bugfix from the previous 5.1.4. No compatibility issues are known Lua interpreter and modules are not statically linked into...
by conrad | Dec 5, 2014 | Scripting
In large multi-channel setups you often have the same panel design used on many workstations, but the IP addresses of the the controlled devices change. One way to handle this would be to edit each individual panel, but that would make it really hard if you then want...
by conrad | Oct 7, 2013 | Scripting
Let’s say you have a router with 3 levels, video, audio1 and audio2, and you want to set up a button that can do a complex take where different inputs are routed on different levels. Here’s how you can do this with a little Lua… First the example...
by conrad | Jan 21, 2013 | Scripting
Lua is a powerful, fast, lightweight, embeddable scripting language. Lua scripts can be used anywhere in Helm, in place of ‘classic’ Helm scripting. Lua scripts bring significant power and flexibility to Helm including the following features. See also an...
by conrad | Dec 2, 2012 | Scripting
There are times when it is useful to be able to display the source that is routed to a particular output, or even vary the settings of devices based on the current routing. To do this we use a special function in the Lua programming language that is built-in to Helm....